The Progression Guide
When a new character begins his journey in Solaris RPG he will receive EXP points equivalent to the word count of his initial backstory. This means the longer his backstory the better!
As the character participates in role-play sessions, he will increase his EXP over time and level up accordingly. Higher levels provide a character with more opportunities for exploration and adventure.
When it comes to player-versus-player (PvP) combat or player-versus-environment (PvE) combat, a character's overall level matters greatly. For more details on that aspect of the game, check the Combat Guide.
Beyond leveling up, the other parts of building up a character are a combination of his unique Abilities, Essential Equipment, and his backstory. All of these things work together to make for very unique characters in the world of Solaris RPG!
To make a character more powerful you must earn EXP by contributing to role-play sessions. The more you write in your sessions the more EXP you earn. At the end of every completed role-play session, EXP points are awarded accordingly. So basically, the more writing you do as your character, the more powerful that character will become.
For example, if your post/response during a role-play session is 320 words, it's worth 320 EXP! If it's 500 words long, it's worth 500 EXP. It doesn't get any easier than that, right? Special considerations apply to different session types, but at the base level the number of words typed directly equals the amount of EXP gained.
As mentioned in the previous section a character will earn experience points by participating in role-play sessions on the forums. As he earns EXP he will level up. Keep in mind that leveling up in Solaris RPG becomes progressively harder the higher you go. For example, the difference between going from level 1 to 2 is much less than the EXP difference between levels 49 to 50.
As of March 2019 the current level cap of Solaris RPG is 50 or 150,000 EXP points. Capped characters will continue to earn EXP but it will not be applied directly to their character profile's EXP pool. Additional EXP will instead be applied to his Overflow EXP pool that is tied to the player of the character instead of the character itself. This Overflow EXP pool can grow indefinitely and may be used for purchasing other perks. Please continue reading below for more information on these additional perks (Upgrade Characters, Prestige Points, and Star Ranks).
Beyond leveling up all characters in Solaris RPG earn ranks! Characters begin the game as a Civilian and work their way through the ranks to Trainee, Cadet, Soldier, Champion, and beyond.
A character's level of experience determines his rank. Once a character reaches level 100 he will begin to earn Master ranks. After ten tiers of Master ranks there are five tiers of Elite ranks.
After the Elite tiers comes the Elite Master, Grand Master, and Lord Marshal ranks. New ranks will be added as characters reach higher tiers of power.
Any player with Overflow EXP may choose to use those EXP points to create a brand new character. Upgrading a brand new character lets you bring him up to speed immediately. Overflow EXP is applied at a 1:1 ratio to the new character's EXP pool. If a player has enough Overflow EXP he could choose to start a new character out at the current level cap.
Prestige points boost ALL of a character's combat stats permanently. The boost is equivalent to the percentage of Prestige you currently have tied to your player account. That's right! These points are not tied to a specific character, but your entire account! This means that ALL of your characters will enjoy the same benefits.
Prestige may be purchased at a rate of 1% per 10,000 Overflow EXP. As of November 2018, the current Prestige cap is 25%. This means you could cap your account Prestige at 25% for 250,000 Overflow EXP points and all of your characters would receive a permanent 25% boost to all of their combat stats.
You may notice that some characters on the character page have one or two stars on their portrait. These stars represent whether or not the character has capped Prestige and capped the quality of at least two of their Essential Equipment, totaling two stars if both are capped. One star means they have one or the other capped.
If at any point a player feels that the story of one of his characters is complete, he may choose to retire that particular character. These special "retired" characters are stripped down versions of regular characters that are used purely for role-play purposes, and maybe some light combat.
Even though you may choose to retire your character, you may still play as the character whenever and however you choose. Any EXP earned on that character will go to your main Overflow EXP pool.
Retired characters do not have equipment such as items, weapons, armor or abilities listed on their profiles. Even though they do not have any equipment or abilities it is still possible to use them for light combat for role-play purposes.
Please be aware it is possible to restore a retired character back to a regular character. He will be like a new character again, unless you use Overflow EXP to boost him to a certain level (like an Upgrade Character). Please be aware that his prior items and abilities will be gone unless you saved them on your own as we do not store them after a character is retired.
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