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Item, Weapon, and Armor Information
Primary Armor:
Fire Gem Armor - Fire Gem is a rare metal on Gorgonia that is almost as strong as Cie ore. It is only found within the deserts of Gorgonia. This armor was forged by great blacksmith many eons ago and had been passed down though out the ages. When Hemlock reappeared this armor appeared with him. When the user is hit by a fire or lightning attack this armor absorbs up to his damage reduction in health, this energy heals the user slightly at a 1:1 giving hemlock the ability to take one clicks of lightning and fire damage and turn it into one Hp. The user cannnot gain more then fifty percent of there Health back in this way. (Class: Medium, Notes: Buffered)
Primary Weapon:
Halseur - This is a slightly modified Ranseur Polearm. It is a long eight foot helio metal shaft that is nearly impossible to melt but can hold heat very well, at the end of the shaft there is two large points somewhat in the same of a slightly curved “L” The blade is a total two feet in length. Opposite that is another blade that is attached to the shaft sticking out three inches form the shaft and coming down two more feet, this blade is used more for cleaving while the other is used more for slashing or piercing an opponent. (Class: Heavy)
Accessories:
Fire Amulet - Within the hands of a fire user this amulet allows every fire ability to be 10% stronger.
Fire Bone Band – This is a ring that when worn allows the user to block a single attack from an aggressor no matter there hit rating. This ring will produce a sphere of burning bones around the user. This ring can only be used once per battle but will block any one attack completely except signature abilities.
Lock Family Crest – This is a small item in the shape of a old style lock, the lock as sharp points on its surface and the only people who can hold it are people within the lock family. This lock will give the wielder five levels to there current level until lost or given away. If they are not within the lock family it will take away five levels until given away. Cannot be sold, teleports back to previous owner.
Runes:
Legendary Rune of Resistance - This rune provides an invisible aura around the users body that provides an increase in damage reduction to all types of attacks (physical, energy, elemental). This does not allow any character to exceed the damage reduction caps. Runes of resistance are not stackable. (Notes: +10% Physical, Energy, and Elemental Damage Reduction)
Platinum Rune – Platinum Rune – This rune gives its wielder the passive ability to gain an extra 40% to the amount of credits earned when completing a quest. This bonus does not stack with other runes.
Other Items:
Dragon Flame Cloak – This is a cloak that had been enchanted in such a way to look and act just like burning fire. When used by a fire elemental the cloak will wrap around the user, blocking up to 70% of ice and fauna elemental damage.
Frostlore Candycane – A holiday treat that will put a smile on even the sourest of demon. This allows a single 300% EXP bonus on a single questing session, RP session, or training session. It doesn’t expire, and can be used at any point, but only once. For characters that are level 100 it grants an amount of credits equal to the EXP gain for their level range as listed on the Character Development Guide in the rules. This “EXP to Credit” exchange also receives the additional 300% bonus. This item cannot be traded, sold, or given away and as mentioned before, may only be used a single time. Use it wisely.
Midas Stone - Crafted out of bronze half-circles that constantly shift around a small precious stone, each piece inscribed with runes and symbols, this powerful artifact actually spins currency out of nothing, providing the user with an endless supply of wealth so long as they continue to hold the powerful object within their grasp. A level 100 character with a Midas Stone will receive credits instead of experience for all types of sessions; the amount is based on the same criteria as experience gains explained in the Character Development Guide.
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Special Ability Information
Level 5 Ability:
Fireball - Hemlock creates a ball of flame within his hand and with a mighty thrust of his arm he can launch the fireball at a target. When the fireball hits it will explode sending a wave of fire out though the area for several yards. This ability can be used repeatedly, up to three fireballs can be launched at one time making it even harder for a target to dodge the attack. (Action Ability)
Level 15 Ability:
Inferno - Hemlock can create a column of fire energy around himself, This force is so powerful that it can block energy and physical attacks. If someone other then Hemlock where to enter into the center of the inferno they would lost life points equal to a half of the energy used per turn. The Inferno is large enough for two full sized gorgons to be within the spiraling flames at the same time while doing battle. This ability lasts for Five rounds. (Action Ability)
Level 25 Ability:
Fireblast - Fire is shot from the targets hand making a long swirling beam of flames. This beam is extremely powerful as the user only needs to move there arm to redirect the attack. This attack lasts for a total of three rounds before dieing out. (Action Ability)
Level 35 Ability:
Channel - Hemlock can Channel any of his abilities though his weapon allowing him to add half of the weapons attack rating to the ability. This can only be done once every five rounds. (Action Ability)
Level 45 Ability:
Pole-arm Mastery - Hemlock is a mater of his weapon, Because of this he can wield it one handed allowing him to cast spells with the other. Because of his mastery he gets a bonus of 25% to his primary weapon. (Passive Ability)
Level 55 Ability:
Fire Mastery - Because Hemlock is so in tune with his element he gains a 50% bonus to all fire based abilities that he uses. Hemlock can absorb fire based attacks at a 1:2 ratio turning it into Hp for the user. He is completely unaffected by bright attacks that mite blind or impair him. (Passive Ability)
Level 65 Ability:
Demonic Avatar (Transformation Ability) – Hemlock transforms into a massive fire beast. That has long flame hair and razor sharp teeth, his eyes glow a burning golden color he has long thin arms and fingers with long sharp claws. Within this form he has a massive amount of magical power. (Action Ability)
Level 75 Ability:
Cauterize Disk – Hemlock super heats his entire weapon to an crimson red state he then throws his weapon with all of his might end over end at the target so fast that it turns into a disk of burning heat that deals double damage to a target. This can slice a target in half. (Action Ability)
Level 85 Ability:
Dragon Flame Blade – This ability enchants a weapon with fire energy turning the weapon into a massive flaming sword. This sword dose double physical damage to a target upon striking and dose not disappear until hitting a target. This ability can be used three times per battle. (Action Ability)
Level 95 Ability:
Hellfire Sphere (Signature Ability) – This is a sphere of fire energy that is equal to Hemlocks entire elemental damage times five. This energy burns all around his body within his transformed state and with a mighty blast, The entire sphere expands outwards turning everything into piles of ash within the area. (Action Ability)
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Background Information
Hemlock's past...
Gremlocks long lost brother Hemlock, is a warrior that was once on Solaris before. But something had happened to him and he had vanished from the planet of Solaris, or so it would seem.
Hemlock was within the old Solaris City when a rift of space time ripped open over head. The rift began to suck in street lamps ripping them straight out of the ground along with stone benches and Hemlock. He fought with all his might against the massive energy well. As the portal reached its peak Hemlock, and the large piece of ground that he was holding onto was ripped up from the main square and was hurled though time and space.
It was a long ride as Hemlock traveled though the vortex. To him it was years of endlessness. It went on and on, leaving him awake, never to sleep and the hunger he felt but never had to eat. After years he was thrown out from the portal landing within the Village of Elyndrel. Energy rippled from his body as he fell though the portal. The energy wrapped around him and as it did it transformed into a armor that was lost eons ago on Gorgonia. The Fire Gem Armor.
All was dark within the village. The only light that shown was the light given off from the Lava Crystals and the small blinking light overhead where the monster of a ship was. He took note of his new armor that he had never known before.
Hemlock stood there, still feeling the hunger from years of being trapped within the void. A voice spoke to him.
"So, you finally made it?" Come a voice from the darkness. "I was beginning to wonder when you where going to show up."
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